Take 5
1994
BGG Geek Rating
6.9
based on 31,748 ratings
BGG Average Rating
7.0
community average
BGG Ranking
#676
all board games
Login to vote on your own rating
Players
2-10
Weight
1.19/5.00
Playtime
45 min
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
📂 Categories
🏢 Publishers
999 Games
Albi
AMIGO
asmodee
Brain Games
Broadway Toys LTD
Bureau de Juegos
Buró
Carletto
Copag Cards (Copag)
Dal Negro
Dr. Wood Challenge Centre
Endless Games (I)
Fractal Juegos
G3
Gigamic
Giochi Uniti
Hasbro
Kaissa Chess & Games
Kikigagne?
Korea Boardgames
Kärnan
Land of Beautiful Mind (سرزمین ذهن زیبا)
Lanlalen
Last Level
Lautapelit.fi
Lifestyle Boardgames Ltd
Mar Lúdico
Max Bersinger
Mayfair Games
Mercurio
Midgaard Games
MIPL
Möbius Games
Nelospelit
Pando Games
Paper Iyagi
Piatnik
Rebel Sp. z o.o.
Shafir Games (המשחקים של חיים שפיר)
Tempo Games (I)
VR Distribution
📖 About This Game
In 6 nimmt!, a.k.a. Category 5 and many other names, you want to score as few points as possible.
To play the game, you shuffle the 104 number cards, lay out four cards face-up to start the four rows, then deal ten cards to each player. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order based on their number; specifically, each card is placed in the row that ends with the highest number that's below the card's number. When the sixth card is placed in a row, the owner of that card claims the other five cards and the sixth card becomes the first card in its row.
In addition to a number from 1 to 104, each card has a point value. After finishing ten rounds, players tally their score and see whether the game ends. (Category 5 ends when a player has a score greater than 74, for example, while 6 nimmt! ends when someone tops 66.) When this happens, the player with the fewest points wins!
6 nimmt! works with 2-10 players, and the dynamics of gameplay change the more players that you have. One variant for the game has you use 34 cards, 44 cards, 54 cards, etc. (instead of all 104 cards) when you have three, four, five, etc. players. This change allows you to know which cards are in play, thereby allowing you to track which cards have been played and (theoretically) make better choices as to which card to play when.