About
So Convenient for Hewing
Game rules for small scale battles played with historical miniatures set in the Dark Ages.
Scale:
1 stand = 1-3 men. Typically 4-12 stands per unit.
1" = 10 yards
1 turn = 3-5 min
Features:
use of action cards to control order of play
command chits to activate units
use existing basing
point system to organize units
four scenarios
Quick Reference Sheet
Rules illustrated for ease of understanding
—description from the publisher
2
Players
N/A
Complexity
12+
Age
Mechanics
Categories
More by Jessee A. Scarborough
Similar Games
Reviews
💬
No reviews yet
Be the first to share your thoughts