Ram & Oar
2007
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Players
2-2
Weight
N/A
⚙️ Game Mechanics
How this game works - core systems and player actions
🏢 Publishers
📖 About This Game
The intent of these rules is to provide a fast, easy, fun game for ancient fleet battles. The base turn sequence and mechanics are based on the game Volley & Bayonet by Frank Chadwick & Greg Novak.
Each game turn is composed of two sequential parts: First player actions followed by Second player actions. Generally, the first player action represent the attacking side in the battle. Within each player action there are four phases: 1) Command, 2) Movement, 3) Combat, and 4) Exhaustion. There is no individual ship morale phase.