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Pass the Buck

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Players
3-6
Weight
N/A
Playtime
60 min

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

A nicely produced and packaged Hearts variant. The cards are in four colors (acting as suits), with values 1-10, 15, 20, 25, and 50. Red cards are bad to take in tricks, with a degree of badness equal to their numerical value. The purple 20 (the "Bad Buck"), if taken in a trick, *doubles* your ultimate score for the hand (ouch). The player with the most points loses the hand and decrements a six-sided die (thoughtfully provided) to keep track. When any player loses six hands, the game ends and the player with the most hands not-lost (whatever) wins.