Root is an asymmetric war game for 2–4 players set in a woodland. Each faction plays by completely different rules.
Marquise de Cat controls the map at the start and must build sawmills.
Eyrie Dynasties must add to their decree each turn.
Woodland Alliance is slow but unstoppable once sympathy spreads.
Focus on understanding your own faction first. The biggest mistake is ignoring the Vagabond.