Zero: Battles of the Navy Air Service

BGG Average Rating
6.0
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Players
1-2
Weight
1.00/5.00
Playtime
60 min

⚙️ Game Mechanics

How this game works - core systems and player actions

📖 About This Game

Aerial combat wargame for World War 2 Pacific Theater in 1941 to 1943. Including 16 fighters and 6 bombers. However, the game only focus to air-to-air combat. Players operate a aircraft squadron. At the start of each turn, they determine the initiative, and move the aircraft alternately. The initiative side can select the aircraft to move more flexibly. All aircraft's ability are printed on the counter, it is possible to operate many aircraft with a simple compared to other aerial combat game. Victor is determined by scenario condition, mostly shooting down opponent aircraft. The game include nine battle scenarios and a campaign scenario. Components: â—‡ One rule book (16 pages) â—‡ 3 maps (A3 size) â—‡ 240 counters â—‡ 1 game chart (double side) Published as Command Magazine Japan Tactical Combat Series #4 in 2014.