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Zählefant

2010
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Players
1-4
Weight
N/A
Playtime
15 min
Age
5+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

Objective: increase your math skills six different math games 1a more, less, equal: Two players (groups) form a pile of cards (5) each; top cards (show numbers) are placed simultaneously into middle of the table showing sets of numbers only. The player (team) who reacts first - covering 'Zählefant' card with their bare hand if their card shows less, with the other hand (glove) if it is more - wins the cards; if it is a tie no reaction allowed; game ends after 2 rounds 1b Form sum of 4 cards and compare; similar appoach, but each team has two piles; top cards are flipped simultaneously, values must be added to the next 2 cards. 1c Form sum of 2 cards and compare; one pile - top cards are flipped simultaneously, values (top & card back) must be added to the next card 2 adjoining numbers - acting by turns - place a '5' into the middle of the table; active player may place an adjacent number (4 or 6) vertical and/or horizontaal getting rid of own cards; player wins who has left no cards 3 sum '10' - acting by turns - all cards are placed upon the table - hidden; active player draws two cards; if digit sum = 10 ==> cards may be kept (a '10' card must be matched by a second '10'); game ends after all cards are gone; player with most cards wins 4 who's first?: - acting by turns/use the board - each player rolls the die and moves ahead according die roll - correct move? add 4 spaces. first player reaching target space wins. 5 cards in love: - acting by turns - all players form a pile, flipping simultaneously top card: if anyone can form the digit sum '10' with two cards first player who announces it wins both cards. 6 dangerous '10': - all cards are placed upon the table, hidden - active player flips a card building the sum of top and back: flipping another one and comparing both sums player may proceed if second sum is higher; lower?: don't take it, flip it back and take all others you flipped during your turn. If you flip a '10' turn ends immidiately not being allowed to take any cards.