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Witchcraft: Midnights

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Players
2-6
Weight
N/A
Playtime
40 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

🎨 Artists

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📖 About This Game

When the moon rises, the witches gather for a friendly strife: They exchange crystals for ingredients, which they need to conjure spells. For successful spells, they gain magic. Who will be able to gather enough magic the fastest? Witchcraft: Midnights is an expansion which spices up the base game by adding global events that are triggered whenever a witch casts a spell, making it harder to plan ahead and adding more surprises each round. Witchcraft: Midnights also comes with five new familiars, whose abilities are more confrontational than the ones in the base game. —description from the designer