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Where's the Wizard?

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Players
2-4
Weight
N/A
Age
4+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

The object of Where's the Wizard? is to collect three Silver Charms by listening and guessing correctly where the young wizard is hiding. The game consists of a turntable with 10 conical wizard hats along the edge. One hat conceals an electronic wizard. Players start with a hand of six cards and must draw on their turn until they have a complete set which allows a spin of the turntable. The suits (wizard, wand, owl, spell book, newt, rat, and toad) require different numbers of cards to form a set. Wizards require only one card, spell books require four cards, but newts, rats and toads are worthless and can never be used to earn a spin. When the player has collected a complete set of cards, he spins the turntable which causes the hidden wizard to laugh. The player then lifts a hat and if the wizard is found, the player collects one silver charm. The first player to collect 3 silver charms wins.