Cover image of War of the Mecha

War of the Mecha

2010
Designed by Jonathan Becker

About

game introduction: In the 31st century, humankind lies scattered throughout the galaxy, fragmented into individual feudal nations since the fall of the unifying Star Federation. Now, warlords ruling multiple star systems seek to add to their domain through conquest of other sovereign planets. Their weapons of choice are gigantic robots, 10 20 meters tall, fully armored and bristling with guns. The pilots of these "mecha" are the new knights of the battlefield. Note: to use these rules, you will need a hexagonal battle map and figures or markers for the mecha. If playing with miniatures, assume all distances are in inches rather than hexes, and changes of facing can be up to 90 degrees instead of a single hex face. user summary: War of the Mecha is a minimalist Mecha-themed tactical micro-wargame. War of the Mecha reduces the level of complexity of combat as compared to BattleTech, offering a lighter set of rules (one-page for the 1.0 version) while retaining the flavour of the genre.
90 min
Play Time
N/A
Complexity
12+
Age

Mechanics

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