TRAPEZ
2021
BGG Average Rating
7.3
community average
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Players
2-2
Weight
N/A
Playtime
30 min
Age
8+
βοΈ Game Mechanics
How this game works - core systems and player actions
π Categories
π¨ Artists
π’ Publishers
π About This Game
Your goal in TRAPEZ (ãã©ãã¼ã) is to create a large block of your color in the playing area. The challenge is that every piece played features both your color and the color of your opponent!
The playing area is a hexagon composed of 19 smaller hexagons. Each player starts with nine hexagon tiles that are half light and half dark, and one tile starts in the center of the playing area. On a turn, place a tile in any orientation you choose on any unoccupied space of the playing area. If this placement fills the last empty space around another tile, you must rotate that newly surrounded tile 60º either clockwise or counterclockwise. (If you surround multiple tiles at the same time, you rotate only one of these surrounded tiles.)
If you create a block of seven tiles that have your color connected across them, you win the game. If all the tiles have been placed without someone winning instantly, whoever has the largest block of color wins, with ties being broken in favor of the starting player.
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—user summary (Japanese)