Szczekociny 1794
2012
BGG Average Rating
7.0
community average
Login to vote on your own rating
Players
2-3
Weight
3.00/5.00
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
📂 Categories
🏢 Publishers
📖 About This Game
Szczekociny 1794 depicts one of the battles from the KoÅciuszko Uprising, an important event in Polish history. This particular battle historically was a Polish defeat suffered at the hands of the allied armies of Russia and Prussia, but players can now recreate this conflict to see if a different outcome would also be possible.
Szczekociny 1794 is a hex and counter wargame with a chit-pull mechanic of activating specific parts of a player's army. Game turn consists therefore of movement, ranged and close combat - but the sequence of activations isn't guaranteed. There are three main types of units available: infantry, cavalry and artillery but they are divided even further, so, for example, players can find in the game grenadiers, Russian Cossack cavalry and Polish irregular infantry armed with scythes, "kosynierzy".
The game comes with one introductory scenario, showing a preliminary fight for the village of WywÅa, and a scenario for the main battle. Victory is decided by victory points, which themselves can be gained by elimination of enemy units, capturing enemy artillery or killing enemy leaders.
Szczekociny 1794 shares the rules of "Raclawice 1794" but due to the fact that bigger forces were involved in the battle of Szczekociny some rules of the game were simplified, for example conditions of withdrawal and victory. Szczekociny 1794 is an independent and complete game and knowledge of the game "Raclawice 1794" is not required.