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Sweet Monster

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4.3
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Players
2-5
Weight
N/A
Playtime
15 min
Age
4+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

A GAME OF MEMORY AND DEDUCTION OBJECT: feed the little monsters by remembering where their favourite sweets are. In this game, 12 double-sided tiles (with a monster on 1 side, and a sweet or rotten fish on the other) are placed in the middle of the table with monster sides facing up. When it is their turn, each player throws the 2 dice to get one monster and one sweet. Then they must turn the tile over that shows that combination. If they pick the right one, they win a token. Any tiles that are turned over are left with the new side facing up. Careful: if a player turns a tile over to find a rotten fish, they will need to give one of their tokens back! The game ends when a player wins their 5th token. +++ A good memory and powers of deduction are a must if you’re going to find the right tiles! —description from the publisher