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strategie

1972

About

One player has the task of arming Austria and defending it successfully at the national borders against a deployment of the Western and Eastern powers (2 other players). The available units are divided into infantry, pioneers, artillery, tanks, transport vehicles and aircraft with different moving ranges. Austria starts with 11 units of infantry and can gain new units if the Austrian Parliament agrees (random decision). The Western and Eastern powers must each combine their initially scattered units into formations and march to the Austrian border. The Western and Eastern powers win if Austria cannot stop a march on the border. Austria wins if the last parliamentary decision has been taken. —user summary
2-3
Players
N/A
Complexity
12+
Age

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