Smooth & Rifled: American War of Independence

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Players
2-4
Weight
N/A
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

Smooth & Rifled: American War of Independence is a supplement for Smooth & Rifled It adds some extra rules and army lists for the Americans and their French ally, the British. Tomahawk - 10/X means that if used as a missile weapon is a one use weapon. The figure can subsequently recover his tomahawk if the launch was successful. Removing the weapon takes 1 Action. The figure killed by this weapon should not be removed unless it is exchanged for a marker so players know where the tomahawk is when they come to recover it. Tomahawk is a melee weapon (1 re-roll) if used in melee. Wooden club and Halberd - They are melee weapon and give a re-roll in melee. Bayonets - Re-loading a Muzzle loading musket takes longer if bayonet is fixed. Add 1 to re-loading time when bayonet is fixed. Miniatures are supposed to start the game with unfixed bayonets. Bayonets can be fixed with one action, it can be also a Group Action