Seven Grievances: The Rise of Manchuria
2019
BGG Average Rating
8.4
community average
Login to vote on your own rating
Players
2-3
Weight
3.50/5.00
Playtime
180 min
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
📂 Categories
🎨 Artists
🏢 Publishers
📖 About This Game
“ä¸å¤§æ¨ï¼æ»¿å·çå´èµ· Seven Grievances: The Rise of Manchuria” is a strategic wargame to simulate the Manchuria invasion of Ming dynasty in 17 century in China. It is a fast-paced and card-driven wargame for 2-3 players in 2 to 3 hours. Players commands the Army of Manchuria, Ming Dynasty, and Mongolia and use Strategy cards to maneuver tactics, develop technologies, and build infantry, cavalry, or artillery units to conquer areas and win the victory.
Every player takes a turn by selecting one roundel action and playing one strategy card. Roundel action includes special actions of different seasons and Strategy card includes events, technologies, and country actions. Card also represents your resource and you need to control more civilians to support your armies. You can get cards from the taxation or raiding enemy areas. Player wins the game by conquering 16 areas, collecting 3 victory points, or controlling enemy capitals.