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Sentinels of the Multiverse: The XTREME Prime Wardens Promo Cards

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Players
2-5
Weight
2.0
Playtime
60 min
Age
13+

⚙️ Game Mechanics

How this game works - core systems and player actions

📖 About This Game

These are variant cards of 5 of the heroes. XTREME Prime Wardens: Fanatic - Kill the Spirit: Fanatic deals 1 Target 1 Radiant Damage. Until the end of your next turn, redirect all Damage dealt by Fanatic to that Target. XTREME Prime Wardens: Tempest - Thunderstruck: Tempest deals 1 Target 1 Lightning damage. A Non-Character Target dealt damage this way loses any "End of Turn" effects on its card until the start of Tempest's next turn. XTREME Prime Wardens: Haka - Die Hard: Select a Hero character card. Until the start of your next turn, redirect damage that would be dealt to that Target to Haka instead; whenever Haka is dealt damage this way, he regains 1 HP. XTREME Prime Wardens: Captain Cosmic - Play With Madness: Captain Cosmic deals 1 Target 1 Energy Damage. Each Construct deals that Target 1 Energy Damage. XTREME Prime Wardens: Argent Adept - Rebel Yell: The Argent Adept deals 1 Target other than himself 2 Sonic Damage. If a Hero is dealt Damage this way, they play a Card and use a Power.