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Sand in the Whirlwind

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Players
2-2
Weight
1.8
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

The Anglo Senussi Campaign 1915-1916. Simulation of the British suppression of a Turkish led invasion of Egypt by Senussi tribesmen from Libya during World War One. (From khberpassgames.com): "Each combat factor on each combat unit represents approximately 100 men, 1 machine gun or 1 cannon. Each hex equals twenty-five (25) miles across and each game turn represents two (2) weeks. "The game components consist of two full-color 8.5” x 11” inch maps which are joined lengthwise (creating an 8.5 x 22 inch map in total), two sets of full color counters and a complete set of rules. Players must provide a six (6) sided die as a randomizer for the Combat Results Table (CRT)."