Rules for the Mid-Eighteenth Century

1993
BGG Average Rating
8.0
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Players
1-2
Weight
N/A

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

Published in Wargames Illustrated 075, a very simple set of miniatures wargames rules aimed at mid C18 conflicts, including the Seven Years' War, the French & Indian Wars and the Jacobite Rebellions. They are designed for quick battles, played to a conclusion, using a moderate number of units each with a small number of figures (e.g. 8 figs/infantry battalion). The key concept within the rules is to assume that obvious things are happening i.e. there is no 'musketry' sub-system, it is just assumed that if a unit is in effective range, it is firing. There are some optional rules for including command and control issues, and a few optional rules for specific conflicts.