About
"Players are Therapists trying to cure their patients and themselves."
The game is played on a square track with 13 spaces on a side. Each player has a set of pawns that move around the board, one of which represents the player's therapist and the rest of which represent the player's patients. A player can have a maximum of five patients at one time. The player attempts to cure patients by reducing the Neurosis Points score for each patient to zero.
The game ends after exactly one hour.
"Winning: The player with the most Total Victory Points (VP) wins. Gain 10 VP for each patient you cure. Lose 10 VP for each patient you fail."
2-4
Players
60 min
Play Time
N/A
Complexity
Mechanics
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