About
The children are searching for pony Peppermint. Therefore, the players take turns in rolling the dice and running on the game board to find it on the hiding cards. If a player finds the pony, s/he has to move it to the meadow. The other players try to prevent that of course and catch the token before.
The player who manages to get with the pony to the meadow as the first one wins the game.
2-4
Players
N/A
Complexity
5+
Age
Categories
More by Ingeborg Ahrenkiel
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