About
Players decide who will be Owls and who'll be Kittens, taking that respective deck. The Owl player goes first, placing a card in the center of an imaginary grid. The goal is to make three-in-a-row of one's chosen animal, allowing the person to collect every card on the table, ending the round. When both players run out of cards, the person who has collected the most wins.
2
Players
20 min
Play Time
N/A
Complexity
8+
Age
Mechanics
Categories
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