Netrunner: Proteus
1996
BGG Geek Rating
5.6
based on 64 ratings
BGG Average Rating
8.3
community average
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Players
2-2
Weight
3.71/5.00
Playtime
45 min
Age
10+
🎨 Artists
Anson Maddocks
Armand Cabrera
Ash Arnett
Brian Booker
Brian Wagner
Chris Vande Voort
Christina Wald
Craig Hooper
Dan Frazier
Daniel Gelon
Debbie Hughes
Doug Chaffee
Doug Keith
Doug Shuler
Greg Staples
Heather Hudson
James Higgens
John Park
John Ramirez
Kaja Foglio
Kevin Stein
L. A. Williams
Larry Friedman
Larry Snelly
Margaret Organ-Kean
Maria Cabardo
Mark Poole
Mark Tedin
Matt Milberger
Matt Wilson (I)
Mike Kimble
Mike Raabe
Pete Venters
Ramon Mascarenas
Randy Gallegos
Ray Winninger
Richard Thomas (I)
Robert Dixon
Terese Nielsen
Todd Wade
Zak Plucinski
🏢 Publishers
📖 About This Game
PROTEUS, the first expansion for Netrunner, also referred to as v2.1, was released 5 months after the initial release of Netrunner. It added a few interesting mechanics to diversify game play:
Runners and some Black Ops could now cause the Corp to accumulate so-called "Bad Publicity" counters. These counters worked like agenda points in that they could not be removed once you had one - but unlike agenda points, having 7 of them would cause the Corp to lose the game.
Runners were given a new Resource type that now gave Runners an edge that only the Corp had: "Hidden Resources" would enter the game face down and were not visible to the Corp until their ability was used; typically, this involved trashing the Resource.
Some things were also upgraded for the Corp. Many ICE cards featured abilities that allowed the ICE to become more powerful as things developed in the game - and with "World Domination", the Corp could now win the game with a single Agenda.
Proteus cards were sold in 15-card Boosters and are now rarities, sought after by many collectors due to its limited print volume.
Official Publisher Synopsis from the back of the box:
For years the data fort had cycled idle, a derelict from a corporate war. When Max Forward lifted its address, he expected a cakewalk: the fort was old, unmonitored. But then it's not every day that a Runner faces a revolutionary security experiment...
Discover the product of the new tech Forward brought to light: ice capable of transmuting into completely different countermeasures; smart icebreakers that can rewrite their own code. Proteus. Whether you're Runner or Corp, expect a few changes.
Blurb taken from: http://www.netrunneronline.com/set/proteus/