Cover image of Monster Match

Monster Match

2002
Designed by Gilbert Obermair
Community: 2.7/5

About

A jar with seven marbles (3 blue, 2 yellow, 2 red) is shuffled, so the marbles end up in a hexagonal shaped pattern. 36 tiles are on the table, each one showing one of the patterns. Whoever finds the right pattern tile first scores points, and then the jar is shuffled again.
2-4
Players
10 min
Play Time
1.0
Light
6+
Age

Mechanics

Categories

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