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Minsk 1941

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Players
2-2
Weight
2.0
Playtime
60 min
Age
10+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

This is a recreation of opening attack of the Army Group Center at the beginning of Barbarossa. The sequence is a simple movement-combat procedure, but if the combat results in a retreat/removal, armoured units can advance two or three hexes and a major breakthrough or siege may be achieved. Also, a unit with zero strength on the reverse side during combat can be treated the same as a removal, allowing the unique tensions of the untride system to be experienced. Number of counters: 45 pieces Map size: 1 A3 map Game period: 22-28 June 1941 (7 turns) Turn scale: 1 turn, 1 day Unit size: 1 unit, 1 corps Playing time: 1 hour Number of players: 2 players Difficulty (5 levels, 5 being the highest): 1 Game Journal #79 contains three games: Azuma Kagami / Three Kingdoms Jingzhou War / Minsk 1941 Designed by Tensin-Rohsi 天津老師.