Skip to main content

Kircholm 1605

BGG Geek Rating
2.8
BGG Average Rating
3.4
community average
BGG Ranking
#18080
all board games
Your rating
0.5
1.0
1.5
2.0
2.5
3.0
3.5
4.0
4.5
5.0
Log in to rate
My collection
Log in
Players
2-2
Weight
2.5
Playtime
240 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

Kircholm 1605 is a follow-up scenario of Nieuport 1600 (Vae Victis 105). The rules are derived from Musket & Pike (GMT Games). It includes a rules booklet of 6 pages, 108 counters, one A3 map. The Battle of Kircholm is an episode of the the Polish-Swedish War of 1600-1611, which took place 27 September 1605 near the town of Kircholm (now Salaspils in Latvia, near Riga), between the Swedish army commanded by Karl IX and the Polish-Lithuanian army commanded by Jan Karol Chodkiewicz, Field Hetman of Lithuania. Although outnumbered, The battle was decided in 20 minutes by the devastating charge of Polish-Lithuanian cavalry, the Winged Hussars. The battle ended in the decisive victory of Polish-Lithuanian forces, and is remembered as one of the greatest triumphs of Commonwealth cavalry.