About
Lilly the Witch conjures up animals into the nursery and the player must find the correct counter-spell to let the animals disappear before the parents come home. The animal cards are laid out in a 5 x 5 square and there are witch figure in front of four rows. You take one of the characters, places them in front of the free row/column, revealing the cards and if he/she can disapear any animal he takes card.
If there is a empty row/column in this game, player with the most animals wins
2-6
Players
15 min
Play Time
N/A
Complexity
6+
Age
Categories
More by Thilo Hutzler
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