Harpoon Naval Review 2003
2003
BGG Average Rating
6.9
community average
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Players
2-3
Weight
N/A
Playtime
180 min
⚙️ Game Mechanics
How this game works - core systems and player actions
📂 Categories
🏢 Publishers
📖 About This Game
From the Clash of Arms Games web
2003 Harpoon Naval Review contents.
Scenarios:
* Cuban Connection - US Coast Guard vs. Cuban Navy
* One size fits all? - Dutch ASW carrier group vs. Soviet SAG & submarines
* Indian Ocean Escort - NATO task group vs. Soviet submarine
* Operation Constrictor - Indian submarines vs. escorted MPS-2
* Eastern Exercise - PRC vs. Vietnam
* Little Wars: Myanmar and Thailand - Myanmar vs. Thailand
* Little Wars: Guyana and Surinam - Guyana vs. Surinam
* Send in the Marines! - US Expeditionary Strike Group 1 vs. Iranians
Articles:
* Street fighter on trial (littoral combat)
* Australia's Navy in the 21st century
* China's next generation
* Keeping the US out of the Gulf
* Don't sink this sub!
Game related articles:
* Variable damage in Harpoon 4
* Weapon mount arcs vs. Directors arcs
* Rules and Annex errata
* 56 Harpoon Form 10s for several scenarios.
* 16 Harpoon Form 20s for several scenarios
* Naval counters on the back of the page (need to be cut and mounted)