Cover image of Geister & Gespenster

Geister & Gespenster

2004
Designed by Eugen Wyss
Community: 2.8/5

About

Who will help Count Peppermint? For centuries, ghosts and phantoms have haunted the halls of the old counts' castle. Annoyed with the midnight madness, Count Peppermint decides to bring ghost chasers to his castle so that he can finally sleep again at night. But the chasers don't have it easy, because the ghosts can only be captured and driven off in threes. And just when you think you've got them secured, they disappear in a ghostly manner. Who will bring the most ghosts behind lock and key?
2-6
Players
10 min
Play Time
1.0
Light
5+
Age

Mechanics

Categories

More by Eugen Wyss

Similar Games

Reviews

💬
No reviews yet
Be the first to share your thoughts
Esc
Searching...