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Fuzzy Dice

2009
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Age
10+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

Roll, bluff and play the night away with this super-cool set of "MONDO" Dice and custom cards. The zippered Fuzzy Dice contain -- 3 MONDO sized black/white dice 70 playing cards, numbered 1 to 18 3 "Cooler" cards, with a value of -10 3 "Dealer" cards: High, Low, and High/Low and rules sheets for all 3 games ... and OF COURSE...the FUZZY DICE...the perfect cool carrying case. Hang them from your rear-view mirror, stuff them in your backpack, bring them everywhere! Fun for all your friends and family. These Giant Fuzzy Dice contain 3 games inside... - "Fuzzy Dice" -- a variation on "Liar's Dice" or "Liar's Poker". The dice are rolled, and players declare how many cards they have that match a single die or a sum of two or more dice. Later players either raise or call the claim. Whoever loses the call loses a card from their hand. The last player with cards wins. - "Chuck-A-Luck" -- world famous betting Carnival betting game of chance. Players place a card from their hand next to High, Low, or High/Low, then the 3 dice are rolled. If their total is 13-18, players who bet High save their card in their winnings plus a card from the dealer; if 3-8, those who bet Low do the same; if 9-12, those who bet High/Low save their card but with no extra card. After all the cards are played out, players reveal their saved cards, and the highest total wins. - "Good Riddance" -- a fast-paced elimination game. Players place a card from their hand face up on the table, and the 3 dice are rolled. Cards that match any die or sum of dice discard their card; if doubles or triples are rolled every player passes a card from their hand to the left; and any player who matches the sum of the dice gets a free roll and discards all cards matching any dice or sum. When a player goes out of cards, the rest total their remaining cards. The lowest total after a certain number of rounds wins.