About
FiveCore Company Command
Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours.
The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers.
The rules provide a quick scenario and army generator as well as rules for infantry, tanks, support weapons and helicopters.
1 stand equals 1 squad or vehicle. Typical game had 6-12 stands on each side.
—description from publisher
2
Players
180 min
Play Time
N/A
Complexity
12+
Age
Mechanics
Categories
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