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Five-Minute Midway

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Players
2-2
Weight
N/A
Playtime
8 min
Age
12+

⚙️ Game Mechanics

How this game works - core systems and player actions

🏢 Publishers

📖 About This Game

This is a speedy game of the Battle of Midway. Players secretly allocate airplanes to missions: Fighters can escort bombers or fly high or low CAP (Combat Air Patrol), while bombers can carry either torpedoes or bombs. Players then reveal their choices and follow a procedure that creates aircraft losses and hits on ships. When one side has scored enough hits, it is the winner. A D6 is used for some randomization, but the main sources of uncertainty are the players' own allocations of aircraft to missions, and their initial load-outs of airplanes: airplanes are represented by colored M&M candies, each bag of which embodies a different mixture. Players' strategies are thus in part determined by their initial inventories of aircraft, which can vary. —description from the designer