About
A game of fantasy conquest involving armies of conflicting alignments. Inspired by the Mystara campaign setting of Dungeons and Dragons.
Players must choose to play as Lawful, Neutral, or Chaotic empires. The winner is the side that destroys all opposing units.
Components required to play include a map divided into the individual territories of the fourteen nations of Mystara, a deck of Action Cards tailored to the theme, and unit counters.
This game is a module for the Warp Empires system, the core rules are required for play.
2-4
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