About
The goal of the game is to identify the thief. The players take turns drawing a card. The 24 cards give clues, put suspects on the board or send the pawns of the players to different areas of the game board, where they may question a witness (4) or exonerate a suspect (6).
Each exonerated suspect counts 1 point. The player who identifies the thief gets 5 points.
The first player to get 10 points (if need be after several games) wins the game.
—user summary
2-6
Players
N/A
Complexity
Mechanics
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