About
The Elusive One
(4/2) (Goodies 2005-2006)
For 0 AP, at the end of an opponent's action, and only once during an opponent's turn, the Elusive One can move one square.
The square does not need to be a normal floor square, but must be valid (like water, or a pit trap if the Elusive One has a rope).
Blue, yellow, red and green (3/4players)
2-4
Players
60 min
Play Time
3.0
Medium-Heavy
11+
Age
Mechanics
Categories
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