Cover image of Combat Lines

Combat Lines

2009
Designed by Chester Hendrix

About

OVERVIEW: A dice game for two players. Players create random FORCE POOLS, arrange them secretly into four Lines opposite each other, then reveal their setups and resolve combat. The leftover 5 COMMDICE may be added to a player's Line using SPECIALS [surprises]. Loser of each combat surrenders a die from that Line. After three rounds of play, the player with the most captured dice wins. DETAILS: Each player starts with their own pool of 53 dice. Select 10 randomly and roll, repeating twice for a possible 30 dice FORCE POOL [some may be chosen over others]. Players then bid for a COMMON DICE POOL of 12 dice. Winner rolls the COMMDICE, keeps three and passes two to the loser. Players then secretly arrange their dice into four Combat Lines [hence the name]. Each opposing Line is resolved [with special dice that can remove, add or manipulate dice in their own or opponent's Line] with the loser surrendering one die. After three rounds of play, the player with the most captured dice wins. COMPONENTS: 90 dice [total] - 45 of one color [Player A] - 45 of a different color [Player B] - 10 of a third color [Common Dice] a pair of hand-sewn dice bags a 20 page rulebook [includes a complete game, in step-by-step example format] a pair of laminated cheat sheets
2
Players
45 min
Play Time
N/A
Complexity
10+
Age

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