Chupa Doo: Das Partyspiel

2003
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Players
3-8
Weight
N/A
Age
14+

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

Translated summary of the rulebook: The throwing round The task is to pocket as many of the three thrown balls as possible from a distance of two meters from the ball catcher. The player may only throw each ball once. The player with the ball catcher can lend a helping hand by swinging his hips artistically to guide the approaching ball in the right direction. The party round In the party round, you can convert your luck with the dice into reward points. If you successfully sink a ball, you have earned a task from the party cards of the same color. They take the fan, select a card, choose any one of the four tasks on the card (without reading it first) and perform it. The reward Sometimes tasks have to be solved (played) alone, sometimes in pairs and sometimes by the whole game round. Whoever solves a task receives a point. They often need a fellow player to do this, who then also receives a point. And sometimes the whole group is rewarded if they manage to solve the task together. Form teams If you want, you can also play the game in teams of two. Components: 1 pair of red glasses, 3 colored balls, instructions, throwing target