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Carta Magica

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Players
2-4
Weight
2.0
Age
7+

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📖 About This Game

The unknown world is in chaos! Only the magical talismans can save these failing civilizations from total ruin. You must sail dangerous seas, trade skillfully, fight battles, and tame monsters to get them. But beware: the unpredictable winds may interfere in your mission! The goal of the game: Sail around the unknown world, trading goods and taming monsters to get gold. Use the gold to buy the magical talismans and be first to return to your harbour! You are using a spinner to see what action you can take on your turn, cards can help with those actions (escape storms, move out of undesirable locations, etc..)