Camel Up: Grand Prix of the Sahara
2016
BGG Geek Rating
5.6
based on 105 ratings
BGG Average Rating
7.2
community average
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Players
2-8
Weight
N/A
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
This is a Playmat for Camel Up with whirlwind spaces that have special Rules:
The space 6, 7 and 8 on the race track are considered to be whirlwind spaces.
If a camel or a camel unit leaves space 6, they always move to space 8.
If a camel or came unit leaves space 7, it always moves to space 6.
(The arrow of the whirlwind indicate the direction the camels move.)
A camel or camel unit may only move from space 8 to space 9, if at least one of the following conditions is met:
There is another camel or camel unit on a whirlwind space(6, 7 or 8);
All other camels are already on space 9 or beyond.
If no condition is met, the camel or camel unit moves backwards to space 7.
From 7 it will move to space 6 with its next step.
If it gets back to space 6 it will move again to space 8 with its next movement.
There it needs to check again for the conditions to move forward to space 9.
Important:
You may not place your desert tile on any of the whirlwind spaces (neither oasis side nor mirage side).