Cover image of Ascension of the Galaxy

Ascension of the Galaxy

2019
Designed by James Eisert

About

Ascension of the Galaxy is the rich, maneuver-based spaceship combat game where thinking ahead is not an option. Plenty of decisions have to be made every turn. Although this is a print-and-play game, you could easily use your own space mat with a hex-grid and miniatures to use making for a beautiful gaming experience. Think Ahead ... or Perish! Command in AotG takes more thought than considering what target to shoot at. Players must think of such variables as: "What shield is facing my opponent after we move?" "My ship can't power everything - what systems are essential this turn?" "My ship is getting beat up. Should I start charging the hyperdrive now?" "I want my ship over there, but will turning the ship now put me at an extreme disadvantage next turn?" A Maneuver-Based Game The ships in AotG do not turn on a dime (with one exception). When ships turn, they are committed to moving forward a distance before they can turn again. Players look for ways to take advantage of this because not only are ships weaker from the rear, ships also cannot fire behind them (with one exception). Unique Ships = Unique Tactics One of the key strengths of Ascension of the Galaxy is that each of the six races are vastly different from one another. Not just with weapons and armor, but how they power systems, take damage, and even how they enter hyperspace. Each race feels truly alien making for interesting tactics and gameplay. —description from the publisher
2-4
Players
240 min
Play Time
3.0
Medium-Heavy
12+
Age

Mechanics

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