Skip to main content

Alfred's Wyke

BGG Average Rating
3.6
community average
Your rating
0.5
1.0
1.5
2.0
2.5
3.0
3.5
4.0
4.5
5.0
Log in to rate
Platform Ratings Rate the digital implementation
No ratings yet
No ratings yet
My collection
Log in
Players
2-2
Weight
2.0
Playtime
30 min
🎮

Play Online

Available on multiple platforms

⚙️ Game Mechanics

How this game works - core systems and player actions

📂 Categories

🏢 Publishers

📖 About This Game

Published in Games Magazine in September 2008, Alfred's Wyke is a two player game where one plays the Builder, the other the Destroyer. Square tiles are place in 2×2 plots that are arranged on a 4×4 grid (except for one pair of opposite corners that start with just 3 tiles). The Builder tries to build up two-story "houses" (2×2×2), while the Destroyer tries completely demolish buildings in order to create empty plots (2×2×0). On each turn, the players select from a menu of five tile placement/removal options: 1-1-1-1-1 (one at each of five different plots) Note: If and only if each player has claimed six plots, meaning only four plots remain unclaimed, this option becomes 1-1-1-1. 2-1-1 (two at one plot; one at each of two others) 2-2 (two at each of two plots) 3-1 (three at one plot; one at another) 4 (four at one plot) However, after each player has taken one turn, only three are available on any turn, because a player cannot pick a set that has been selected in the previous two turns. Once a plot is completely built or torn down, it is claimed by a player. The first player to claim one of the following wins the game: four plots in a row (orthogonally or diagonally) four plots in a 2×2 square four more plots than his opponent a total of seven plots