Huck + Monster
2022
BGG Average Rating
3.0
community average
Login to vote on your own rating
Giocatori
2-4
Weight
2.00/5.00
Playtime
25 min
Age
10+
⚙️ Meccaniche di gioco
How this game works - core systems and player actions
Azione / Evento
Maggioranza di area / Influenza
Movimento per aree
Colpi critici e fallimenti critici
Lancio di dadi
Movimento su griglia
Griglia esagonale
Linea di vista
Punti movimento
Muovere più unità
Segnalino azione passato
Lanciare / Girare e muovere
Gioco punteggio e ripristino
Gioco a squadre
Piazzamento tessere
Ordine del turno: rivendicare azione
Allestimento variabile
Piazzamento lavoratori
Zona di controllo
📂 Categorie
🏢 Editori
📖 About This Game
Tradurre
Huck + Monster is a field-to-table Ultimate Pickup game that condenses the action and gameplay of Ultimate into a travel-sized, sideline-ready, turn-based gamekit.
Ideal for Ultimate players and enthusiasts of any skill level, the Huck + Monster gamekit includes everything new Coaches need to train their next Ultimate team dynasty.
Gameplay Overview:
Handler rolls for throw distance. Adjacent defense rolls to challenge throw, disc path, or catch. Offense only rolls again for continues, or challenge catches. Highest roll count wins the challenge, and controls the disc. Catch discs in the opponent’s endzone to score.
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Game Steps:
1. Add 7 players to each line. Add the offensive disc to the last open defensive line space.
2. Defense rolls 3 to throw. Disc moves roll total.
3. Teams roll 3 to move. Offense moves first.
4. Roll total may be split across players. Players and discs cannot move over occupied spaces.
5. Roll 3 to throw, or catch; 3 to mark, or block.
6. Roll 1 when continuing; 2 when intercepting.
7. Roll strategy dice once per throw.
8. Score by catching disc from the endzone.
9. Game plays to 7 points; win by two.
Certain pickup kits may include spinning pins,
which replace “roll” instructions above.