Restart: Sand and Cables
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Giocatori
1-4
Weight
N/A
Playtime
120 min
Age
14+
⚙️ Meccaniche di gioco
How this game works - core systems and player actions
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📖 About This Game
Tradurre
Two additional dystopian scenarios that can be added to the core game, Dryland and Cyber Zombies.
In the Dryland dystopia, players go on expeditions to discover water resources hidden beneath the surface that may survive and be used in the future. The basic game mechanic used is bag management.
In the Cyber Zombies dystopia, you stand at ground zero, killing zombies and trying to help as many people escape as possible. The basic game mechanics of this dystopia are area movement and dice rolling.
—description from the publisher