妖怪臺灣 (Monster Taiwan)
2020
BGG Average Rating
5.5
community average
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Players
2-5
Weight
1.00/5.00
Playtime
50 min
Age
10+
📂 Categories
🏢 Publishers
📖 About This Game
The best-selling book "Monsters and Spirits of Taiwan"(妿ªèºç£) by Lian Jing Publishing (è¯ç¶åºç社) has collaborated with 2Plus Board Game Design to launch an original monster strategy game!
The game collects and compiles records of various Taiwanese gods, demons, and strange stories. These stories of gods and demons coexist with this land in a magical way; in the mountains, in the sea, and even in the human world. Some of them can leave mysterious legends and be passed down from generation to generation, while others are gradually forgotten...
Players play the role of respected members of their villages, and use the residence and migration of villagers to strengthen the village's momentum and score points. Sometimes they also need to rely on the power of gods and demons to boost their scores.
Game Objectives
The game is played over four rounds: spring, summer, autumn, and winter. At the end of winter, the player with the highest score wins, having built the most prosperous village in an era where gods and demons intertwine.
Introduction to the rules
The game is divided into four seasons. In each season, a corresponding number of villager dice will be drawn according to the number of players and rolled into the secret dice plate.
Starting with the starting player, players take turns taking their turns. After the action and task phases are over, it is the player on the left's turn.
In the action phase , choose one of the following three actions to perform:
Population: Pick two dice from the secret realm and place them on your village card.
Rumor: Pick a dice from the secret realm and place it on any God or Monster card to perform the function of that card.
Faith: Choose a dice from your village card and place it on any god or monster card to execute the function of that card and obtain the legendary representative of that god or monster.
During the mission phase, check the dice combination on your village card to see if it meets the requirements of any opened mission card. If applicable, you can choose to complete a task card.
Completing different types of task cards will earn you different rewards.
After completing the task, add a new task card immediately.
At the end of the season, when all the dice in the secret realm dice plate are taken, the current season will end immediately and the "Influence of Gods and Demons" will begin.
The two cards with the fewest dice among the gods and demons will be forgotten and removed from the game.
In the player's village, there are three regions: mountains, plains, and seaside. The player with the highest dice points in each region can get 4 points.
A corresponding number of villager dice are drawn according to the number of players and rolled onto the secret dice plate. The next season begins with the player to the left of the player who ended the round.
Game End
When winter ends, the game ends and players calculate their scores.
If the player has a legendary object on the temple board, he or she can get points corresponding to the seasonal object.
The player with the highest score, which is the sum of the points gained from legendary items and the points gained during the game, wins. In an era where gods and demons intertwine, a thriving village is built.