Yellow Car, No Returns!
2025
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Players
2-99
Weight
N/A
Playtime
240 min
Age
4+
⚙️ Game Mechanics
How this game works - core systems and player actions
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📖 About This Game
For those long car journeys, there's a spotting game you can play and it involves other modes of transport that are yellow!
During the game, whenever a player sees a yellow mode of transport they may call out ‘Yellow {name of the mode}, No Returns’ and score themselves an appropriate number of points. The following statement should be read out to all players before starting to ensure that everyone is clear what determines a valid mode of transport:
“Any wheeled - or otherwise equipped - mechanism that can .feasibly be used to transport a person - for example: a car, van, lorry, bi-/tricycle, skis / snowboard, wheelie-bin, canoe and so on”
If two or more players should speak at the same time, the player who completes the whole statement, in its entirety, scores the points. Yellow items are normally worth 1 point but there are some special, rarer, higher-scoring items!
At the end of the journey (or other, pre-agreed duration criteria), the player with the most points is the winner.
This souvenir from The Museum of Board Games summarises the game on a bijou postcard: setup, rules of play and scoring.
—description from the publisher