Warhammer: The Horus Heresy – Age of Darkness Rulebook
2022
BGG Average Rating
7.9
community average
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Players
2-8
Weight
N/A
Playtime
180 min
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
Order Counters
Physical Removal
Interrupts
Critical Hits and Failures
Force Commitment
Stat Check Resolution
Bias
Ratio / Combat Results Table
Variable Player Powers
End Game Bonuses
Variable Set-up
Events
Scenario / Mission / Campaign Game
Dice Rolling
Action / Event
Measurement Movement
Once-Per-Game Abilities
Line of Sight
Secret Unit Deployment
🎨 Artists
🏢 Publishers
📖 About This Game
An Age of Darkness has descended upon the galaxy. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father and sent the Imperium spiralling into bloody civil war. Of the eighteen great Space Marine Legions, finest of all humanity's soldiers, fully half have sided with the traitorous Warmaster, while the remainder stand staunchly loyal to the Emperor. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood.
In Warhammer: The Horus Heresy you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed game is the perfect first step to joining the epic conflicts that reshaped the galaxy.
This 336-page hardback Rulebook contains:
Extensive background on the Emperor, the Great Crusade, the Imperium, the 18 Legiones Astartes, and the galaxy-spanning conflict that became known as the Horus Heresy
Core rules for playing Warhammer: The Horus Heresy, including general principles, shooting and fighting, unit types, special rules, and more
Rules for the five modes of play: Narrative Play, Campaign Play, Open Play, Team Play, and Matched Play
A miniatures showcase containing eight armies created by members of the Warhammer: The Horus Heresy Studio and beyond
—description from the publisher