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Voyages of the Space Beagle

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Players
2-99
Weight
2.0

⚙️ Game Mechanics

How this game works - core systems and player actions

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📖 About This Game

A card game based on the Science Fiction novel by A.E. van Vogt. Players meld cards to complete adventures. Players share a common deck. The deck has 10 suits: Ship, Crew, Location, Alien, Power, Politics, Trick, Equipment, Investigation, Naxialism. There are 20-23 cards in each suit. Each suit has a unique ability which can be activated during the action phase. For example a Ship card can be used to draw 2 cards from the deck, a Crew card allows you to search the discard for 1 card etc. Players take turns with each turn comprising 4 phases: Encounter Phase Draw 2 cards from the deck and put them in your hand. Action Phase You may play (discard 1 card from your hand) to activate its ability. Resolution Phase If you have 1 card from each of the 10 suits in your hand, you may make an adventure meld. Place the meld in a pile beside you. If you made a meld draw 10 new cards. Logistics Phase Max hand size is 10 cards. discard excess cards. The first player to complete 4 adventure melds wins the game.