Vauban's Wars: Wargame Rules for Siege Warfare

2020
BGG Average Rating
9.0
community average
Login to vote on your own rating
Players
2-6
Weight
N/A

⚙️ Game Mechanics

How this game works - core systems and player actions

📖 About This Game

Vauban's Wars allows you to become one of the great captains of siege warfare: Vauban, Coehorn, Marlborough, or Prince Eugene of Savoy to name a few. The rules are designed to produce a fun and playable siege in an evening of gaming. The rules cover from 1672 to 1815 with these specific wars in mind: Wars of the Louis XIV (1688-1697) War of the Austrian Succession (1740-1748) Seven Years War (1756-1763) Turkish Wars vs Russians and Austrians (1710-1812) Wars of the French Revolution (1792-1802) Napoleonic Wars (1803-1815) Vauban's Wars allows the flexibility of using the player's favorite tactical rules for large sorties and assaults. A turn is roughly 3-4 days, and the rules cover powder supply, critical damage, unique events, disease, weather, food supply, security, trench raids (minor sorties), coups de main, popular support, sapping, mining, countermining, espionage, etc. 1 x Spiral bound rule book – 97 pages (full color) 1 x Turn & Weather Sheet (hard card stock and full color) 2 x Quick Reference Sheets (hard card stock and Black and White) 1 x Powder Expenditure Sheet (hard card stock and full color) 6 x Sequence Deck Card Sheets that you can cut out and sleeve. (hard card stock and full color)