Turf Wars
2013
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Players
2-6
Weight
N/A
Playtime
60 min
Age
12+
⚙️ Game Mechanics
How this game works - core systems and player actions
🎨 Artists
🏢 Publishers
📖 About This Game
Turf Wars is a game of conquest. Players are encouraged to form alliances and manipulate the situation so that ultimately, your faction, and preferably your faction alone, dominates the land.
There are up to ten (10) rounds of game play for Turf Wars each of which consists of five (5) phases:
• Perform Pre-Event Action(s)
• Place Reinforcement Troops
• Reveal Event
• Select Action Cards and Perform Actions
• Score & Spend Dominance Points
Object of the Game
There are four (4) ways your faction can win:
1. Dominate the appropriate number of turfs on the board that match your faction’s Home Turf.
2. Land the killing blow while wiping out your faction’s nemesis, if in play.
3. Achieve the objective outlined on any of your Secret Win Cards.
4. Attain highest number of Dominance Points (DP)at the end of 10 rounds. This results in a win only if no other win conditions are met first.