Tower Defense: Heroes of the Wildlands
2005
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Players
1-1
Weight
N/A
Playtime
60 min
Age
8+
⚙️ Game Mechanics
How this game works - core systems and player actions
Multiple Maps
Track Movement
Variable Set-up
Open Drafting
Programmed Movement
Grid Movement
Dice Rolling
Roll / Spin and Move
Moving Multiple Units
Solo / Solitaire Game
Race
Once-Per-Game Abilities
Multi-Use Cards
Paper-and-Pencil
Hexagon Grid
Network and Route Building
Point to Point Movement
Area Movement
📂 Categories
🏢 Publishers
📖 About This Game
Welcome to a thrilling tower defense adventure! Draft unique heroes, strategically place them along multiple paths to create powerful ambushes. Unleash mighty spells from your spellbook to turn the tide of battle. With tons of heroes to choose from and multiple maps, every game offers a fresh and unique challenge. Your decision-making is key: while drafting heroes to protect your routes, those not selected will turn against you as enemies, determined to reach and destroy your tower. Adapt your strategy and protect your tower at all costs!
—description from the designer